Searched refs:combinedState (Results 1 – 1 of 1) sorted by relevance
598 GraphicsState combinedState = *this; in combineStates() local603 combinedState.scissor = dynamicState.scissor; in combineStates()608 combinedState.viewport = dynamicState.viewport; in combineStates()613 combinedState.blendConstants = dynamicState.blendConstants; in combineStates()618 combinedState.constantDepthBias = dynamicState.depthBiasConstantFactor; in combineStates()619 combinedState.slopeDepthBias = dynamicState.depthBiasSlopeFactor; in combineStates()620 combinedState.depthBiasClamp = dynamicState.depthBiasClamp; in combineStates()635 combinedState.frontStencil.compareMask = dynamicState.compareMask[0]; in combineStates()636 combinedState.backStencil.compareMask = dynamicState.compareMask[1]; in combineStates()641 combinedState.frontStencil.writeMask = dynamicState.writeMask[0]; in combineStates()[all …]