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Searched refs:combinedUniformBlocksCount (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/
DProgram.cpp3889 GLuint combinedUniformBlocksCount = 0u; in linkInterfaceBlocks() local
3907 shaderType, sh::BlockType::BLOCK_UNIFORM, &combinedUniformBlocksCount, infoLog)) in linkInterfaceBlocks()
3917 if (combinedUniformBlocksCount > static_cast<GLuint>(caps.maxCombinedUniformBlocks)) in linkInterfaceBlocks()