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Searched refs:commitWebGL1DepthStencilIfConsistent (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/
DFramebuffer.h454 void commitWebGL1DepthStencilIfConsistent(const Context *context,
DFramebuffer.cpp1843 commitWebGL1DepthStencilIfConsistent(context, numViews, baseViewIndex, isMultiview, samples); in setAttachment()
1858 void Framebuffer::commitWebGL1DepthStencilIfConsistent(const Context *context, in commitWebGL1DepthStencilIfConsistent() function in gl::Framebuffer