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Searched refs:compat_token_present (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dglsl_parser_extras.cpp398 bool compat_token_present = false; in process_version_directive() local
407 compat_token_present = true; in process_version_directive()
444 this->compat_shader = compat_token_present || in process_version_directive()