Searched refs:compileGlslToSpirV (Results 1 – 4 of 4) sorted by relevance
/external/deqp/external/vulkancts/framework/vulkan/ |
D | vkShaderToSpirV.hpp | 48 bool compileGlslToSpirV (const GlslSource& src, std::vector<deUint32>* dst, glu::ShaderProgramInfo…
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D | vkShaderToSpirV.cpp | 353 bool compileGlslToSpirV (const GlslSource& program, std::vector<deUint32>* dst, glu::ShaderProgramI… in compileGlslToSpirV() function
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D | vkPrograms.cpp | 482 if (!compileGlslToSpirV(program, &nonStrippedBinary, buildInfo)) in buildProgram()
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/external/deqp/external/openglcts/modules/common/ |
D | glcSpirvUtils.cpp | 214 bool compileGlslToSpirV(tcu::TestLog& log, std::string source, glu::ShaderType type, ShaderBinaryDa… in compileGlslToSpirV() function 311 …if (!spirvUtils::compileGlslToSpirV(log, source.source, source.shaderType, &binary.binary, version… in makeSpirV()
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