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Searched refs:compileRes (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/openglcts/modules/common/
DglcSpirvUtils.cpp232 const int compileRes = shader.parse(&builtinRes, 100, false, EShMsgSpvRules); in compileGlslToSpirV() local
233 if (compileRes != 0) in compileGlslToSpirV()
/external/deqp/external/vulkancts/framework/vulkan/
DvkShaderToSpirV.cpp317 const int compileRes = shader.parse(&builtinRes, 110, false, compileFlags); in compileShaderToSpirV() local
324 shaderBuildInfo.compileOk = (compileRes != 0); in compileShaderToSpirV()