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Searched refs:completionStatus (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/openglcts/modules/common/
DglcParallelShaderCompileTests.cpp247 GLint completionStatus; in iterate() local
294 gl.getShaderiv(fragmentShader[i], GL_COMPLETION_STATUS_KHR, &completionStatus); in iterate()
296 if (completionStatus) in iterate()
336 gl.getProgramiv(program[i], GL_COMPLETION_STATUS_KHR, &completionStatus); in iterate()
338 if (completionStatus) in iterate()
/external/angle/src/libANGLE/renderer/gl/
DProgramGL.cpp182 GLint completionStatus = GL_FALSE; in isLinking() local
183 mFunctions->getProgramiv(mProgramID, GL_COMPLETION_STATUS, &completionStatus); in isLinking()
184 return completionStatus == GL_FALSE; in isLinking()