Searched refs:componentsIn (Results 1 – 2 of 2) sorted by relevance
340 VertexFormat(GLenum typeIn, GLboolean normalizedIn, GLuint componentsIn, bool pureIntegerIn);
2980 GLuint componentsIn, in VertexFormat() argument2982 : type(typeIn), normalized(normalizedIn), components(componentsIn), pureInteger(pureIntegerIn) in VertexFormat()