Searched refs:compressedBlockDepth (Results 1 – 5 of 5) sorted by relevance
231 GLuint compressedBlockDepth; member
347 compressedBlockDepth(0), in InternalFormat()867 GLuint compressedBlockDepth, in AddCompressedFormat() argument883 formatInfo.compressedBlockDepth = compressedBlockDepth; in AddCompressedFormat()
1050 !ValidCompressedDimension(depth, formatInfo.compressedBlockDepth, level)) in ValidCompressedImageSize()1095 zoffset % formatInfo.compressedBlockDepth != 0) in ValidCompressedSubImageSize()1104 (depth % formatInfo.compressedBlockDepth) == 0; in ValidCompressedSubImageSize()
660 if (actualFormatInfo.compressedBlockDepth > 1 && texType != TextureType::_2DArray) in ValidateES3TexImageParametersBase()
4159 ASSERT(format.compressedBlockDepth == 1); in captureCompressedTextureData()