Searched refs:compressedBlockHeight (Results 1 – 5 of 5) sorted by relevance
230 GLuint compressedBlockHeight; member
346 compressedBlockHeight(0), in InternalFormat()866 GLuint compressedBlockHeight, in AddCompressedFormat() argument882 formatInfo.compressedBlockHeight = compressedBlockHeight; in AddCompressedFormat()1510 rx::CheckedRoundUp<uint32_t>(height, compressedBlockHeight); in computeBufferImageHeight()1551 CheckedNumeric<GLuint> checkedBlockHeight(compressedBlockHeight); in computeDepthPitch()1586 CheckedNumeric<GLuint> checkedBlockHeight(compressedBlockHeight); in computeCompressedImageSize()
1049 !ValidCompressedDimension(height, formatInfo.compressedBlockHeight, level) || in ValidCompressedImageSize()1094 yoffset % formatInfo.compressedBlockHeight != 0 || in ValidCompressedSubImageSize()1103 (height % formatInfo.compressedBlockHeight) == 0 && in ValidCompressedSubImageSize()3012 (height % formatInfo.compressedBlockHeight != 0)) in ValidateCompressedRegion()3388 ASSERT(srcFormatInfo.compressedBlockHeight != 0); in ValidateCopyImageSubDataBase()3391 dstHeight /= srcFormatInfo.compressedBlockHeight; in ValidateCopyImageSubDataBase()3399 dstHeight *= dstFormatInfo.compressedBlockHeight; in ValidateCopyImageSubDataBase()
486 GLuint blockHeight = formatInfo.compressedBlockHeight; in setSubImageImpl()
4158 int blockHeight = static_cast<int>(format.compressedBlockHeight); in captureCompressedTextureData()