/external/deqp/framework/opengl/ |
D | gluES3PlusWrapperFuncs.inl | 45 dst->compressedTexImage3D = src.compressedTexImage3D;
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D | gluTexture.cpp | 636 gl.compressedTexImage3D(GL_TEXTURE_2D_ARRAY, levelNdx, compressedFormat, in loadCompressed() 742 if (!gl.compressedTexImage3D) in loadCompressed() 761 gl.compressedTexImage3D(GL_TEXTURE_3D, levelNdx, compressedFormat, in loadCompressed()
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArrayETC2Support.cpp | 309 gl.compressedTexImage3D(target, 0, GL_COMPRESSED_RGB8_ETC2, RENDER_WIDTH, RENDER_HEIGHT, 6, 0, in prepareTexture()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cGetTextureSubImageTests.cpp | 897 …gl.compressedTexImage3D(target, 0, GL_COMPRESSED_RGBA_BPTC_UNORM, s_texture_data_width, s_texture_… in prepare() 903 …gl.compressedTexImage3D(target, 0, GL_COMPRESSED_RGBA_BPTC_UNORM, s_texture_data_width, s_texture_… in prepare()
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES30Direct.inl | 41 gl->compressedTexImage3D = &glCompressedTexImage3D;
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D | glwInitES31Direct.inl | 45 gl->compressedTexImage3D = &glCompressedTexImage3D;
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D | glwInitES32Direct.inl | 51 gl->compressedTexImage3D = &glCompressedTexImage3D;
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D | glwInitES30.inl | 41 gl->compressedTexImage3D = (glCompressedTexImage3DFunc) loader->get("glCompressedTexImage3D"…
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D | glwInitGL31.inl | 43 gl->compressedTexImage3D = (glCompressedTexImage3DFunc) loader->get("glCompressedTexImage3D"…
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D | glwInitGL30.inl | 43 gl->compressedTexImage3D = (glCompressedTexImage3DFunc) loader->get("glCompressedTexImage3D"…
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D | glwFunctions.inl | 91 glCompressedTexImage3DFunc compressedTexImage3D; variable
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D | glwInitES31.inl | 45 gl->compressedTexImage3D = (glCompressedTexImage3DFunc) loader->get("glCompressedTexImage3D"…
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D | glwInitGL32.inl | 44 gl->compressedTexImage3D = (glCompressedTexImage3DFunc) loader->get("glCompressedTexImage3D"…
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D | glwInitGL33.inl | 46 gl->compressedTexImage3D = (glCompressedTexImage3DFunc) loader->get("glCompressedTexImage3D"…
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D | glwInitES32.inl | 51 gl->compressedTexImage3D = (glCompressedTexImage3DFunc) loader->get("glCompressedTexImage3D"…
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D | glwInitGL40.inl | 52 gl->compressedTexImage3D = (glCompressedTexImage3DFunc) loader->get("glCompressedTexImage3D"…
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D | glwInitGL41.inl | 55 gl->compressedTexImage3D = (glCompressedTexImage3DFunc) loader->get("glCompressedTexImage3D"…
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D | glwInitGL42.inl | 56 gl->compressedTexImage3D = (glCompressedTexImage3DFunc) loader->get("glCompressedTexImag…
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D | glwInitGL44.inl | 68 gl->compressedTexImage3D = (glCompressedTexImage3DFunc) loader->get("glCompressedTexImag…
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/external/angle/src/libANGLE/ |
D | Context_gles_3_0_autogen.h | 29 void compressedTexImage3D(TextureTarget targetPacked, GLint level, GLenum internalformat, \
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/external/angle/src/libANGLE/renderer/gl/ |
D | DispatchTableGL_autogen.cpp | 628 ASSIGN("glCompressedTexImage3DARB", compressedTexImage3D); in initProcsDesktopGL() 1278 ASSIGN("glCompressedTexImage3D", compressedTexImage3D); in initProcsDesktopGL() 2216 ASSIGN("glCompressedTexImage3DOES", compressedTexImage3D); in initProcsGLES() 2437 ASSIGN("glCompressedTexImage3D", compressedTexImage3D); in initProcsGLES() 3416 compressedTexImage3D = &glCompressedTexImage3DNULL; in initProcsDesktopGLNULL() 4065 compressedTexImage3D = &glCompressedTexImage3DNULL; in initProcsDesktopGLNULL() 5002 compressedTexImage3D = &glCompressedTexImage3DNULL; in initProcsGLESNULL() 5223 compressedTexImage3D = &glCompressedTexImage3DNULL; in initProcsGLESNULL()
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D | DispatchTableGL_autogen.h | 116 PFNGLCOMPRESSEDTEXIMAGE3DPROC compressedTexImage3D = nullptr; variable
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D | TextureGL.cpp | 595 context, functions->compressedTexImage3D(ToGLenum(target), static_cast<GLint>(level), in setCompressedImage() 1164 context, functions->compressedTexImage3D( in setStorage()
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/external/deqp/external/openglcts/modules/gles2/ |
D | es2cTexture3DTests.cpp | 425 else if (gl.compressedTexImage3D) in callCompressedTexImage3D() 426 …gl.compressedTexImage3D(target, level, internalformat, width, height, depth, border, imageSize, da… in callCompressedTexImage3D()
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 91 gl->compressedTexImage3D = glCompressedTexImage3D;
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