Searched refs:computeDepthPitch (Results 1 – 10 of 10) sorted by relevance
/external/angle/src/libANGLE/ |
D | formatutils.h | 149 ANGLE_NO_DISCARD bool computeDepthPitch(GLsizei height, 153 ANGLE_NO_DISCARD bool computeDepthPitch(GLenum formatType,
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D | formatutils.cpp | 1540 bool InternalFormat::computeDepthPitch(GLsizei height, in computeDepthPitch() function in gl::InternalFormat 1564 bool InternalFormat::computeDepthPitch(GLenum formatType, in computeDepthPitch() function in gl::InternalFormat 1577 return computeDepthPitch(height, imageHeight, rowPitch, resultOut); in computeDepthPitch() 1668 if (is3D && !computeDepthPitch(size.height, state.imageHeight, rowPitch, &depthPitch)) in computePackUnpackEndByte()
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Image11.cpp | 283 ANGLE_CHECK_GL_MATH(context11, formatInfo.computeDepthPitch(area.height, unpack.imageHeight, in loadData() 324 context11, formatInfo.computeDepthPitch(area.height, 0, inputRowPitch, &inputDepthPitch)); in loadCompressedData()
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D | TextureStorage11.cpp | 775 ANGLE_CHECK_GL_MATH(context11, internalFormatInfo.computeDepthPitch( in setData()
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/external/angle/src/libANGLE/capture/ |
D | capture_gles_2_0_params.cpp | 701 (void)internalFormatInfo.computeDepthPitch(height, unpack.imageHeight, srcRowPitch, in CaptureTexImage2D_pixels()
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | Image9.cpp | 528 context9, formatInfo.computeDepthPitch(area.height, 0, inputRowPitch, &inputDepthPitch)); in loadCompressedData()
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/external/angle/src/libANGLE/renderer/d3d/ |
D | TextureD3D.cpp | 3162 ANGLE_CHECK_GL_MATH(contextD3D, formatInfo.computeDepthPitch( in setImage() 3192 ANGLE_CHECK_GL_MATH(contextD3D, formatInfo.computeDepthPitch( in setSubImage() 3230 contextD3D, formatInfo.computeDepthPitch(GL_UNSIGNED_BYTE, size.width, size.height, 1, 0, 0, in setCompressedImage() 3259 contextD3D, formatInfo.computeDepthPitch(GL_UNSIGNED_BYTE, area.width, area.height, 1, 0, 0, in setCompressedSubImage()
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/external/angle/src/libANGLE/renderer/gl/ |
D | TextureGL.cpp | 415 ANGLE_CHECK_GL_MATH(contextGL, glFormat.computeDepthPitch(area.height, unpack.imageHeight, in setSubImageRowByRowWorkaround() 489 ANGLE_CHECK_GL_MATH(contextGL, glFormat.computeDepthPitch(area.height, unpack.imageHeight, in setSubImagePaddingWorkaround()
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/external/angle/src/libANGLE/renderer/metal/ |
D | TextureMtl.mm | 1563 contextMtl, formatInfo.computeDepthPitch(area.height, unpack.imageHeight, sourceRowPitch,
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | vk_helpers.cpp | 5670 formatInfo.computeDepthPitch(glExtents.height, unpack.imageHeight, in CalculateBufferInfo()
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