Searched refs:computeImageRangeLow (Results 1 – 1 of 1) sorted by relevance
1019 unsigned int computeImageRangeLow, computeImageRangeHigh, computeReadonlyImageRangeLow, in load() local1021 stream->readInt(&computeImageRangeLow); in load()1025 mUsedComputeImageRange = gl::RangeUI(computeImageRangeLow, computeImageRangeHigh); in load()