Searched refs:control_node_name (Results 1 – 3 of 3) sorted by relevance
/external/tensorflow/tensorflow/core/grappler/optimizers/ |
D | generic_layout_optimizer_transposer.cc | 292 absl::string_view control_node_name, in CreateConstPermNode() argument 302 if (!control_node_name.empty()) { in CreateConstPermNode() 303 node.add_input(string(control_node_name)); in CreateConstPermNode() 328 absl::string_view control_node_name, utils::MutationNewNode* added_node, in CreateTransposeNode() argument 362 permutation, control_node_name, in CreateTransposeNode() 522 const string control_node_name = in UpdateEdge() local 528 control_node_name, &added_node, &added_node_name)); in UpdateEdge()
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D | generic_layout_optimizer_transposer.h | 114 absl::string_view control_node_name, 125 absl::string_view control_node_name, utils::MutationNewNode* added_node,
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/external/tensorflow/tensorflow/core/grappler/ |
D | mutable_graph_view.cc | 90 absl::string_view control_node_name) { in CanDedupControlWithRegularInput() argument 91 NodeDef* control_node = graph.GetNode(control_node_name); in CanDedupControlWithRegularInput()
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