Searched refs:control_socket_ (Results 1 – 2 of 2) sorted by relevance
51 RTC_DCHECK(control_socket_.get() != NULL); in InitSocketSignals()53 control_socket_->SignalCloseEvent.connect(this, in InitSocketSignals()56 control_socket_->SignalConnectEvent.connect(this, in InitSocketSignals()60 control_socket_->SignalReadEvent.connect(this, &PeerConnectionClient::OnRead); in InitSocketSignals()132 control_socket_.reset(CreateClientSocket(server_address_.ipaddr().family())); in DoConnect()153 RTC_DCHECK(control_socket_->GetState() == rtc::Socket::CS_CLOSED); in SendToPeer()175 control_socket_->GetState() != rtc::Socket::CS_CLOSED; in IsSendingMessage()185 if (control_socket_->GetState() == rtc::Socket::CS_CLOSED) { in SignOut()206 control_socket_->Close(); in Close()219 RTC_DCHECK(control_socket_->GetState() == rtc::Socket::CS_CLOSED); in ConnectControlSocket()[all …]
121 std::unique_ptr<rtc::AsyncSocket> control_socket_; variable