Searched refs:convertHFloat (Results 1 – 1 of 1) sorted by relevance
172 static void convertHFloat(tcu::Vec4 inColor, unsigned char* dst, int components);493 colorConversionMap[GL_HALF_FLOAT] = &convertHFloat; in generateTextureData()494 colorConversionMap[GL_HALF_FLOAT_OES] = &convertHFloat; in generateTextureData()551 void InternalformatCaseBase::convertHFloat(tcu::Vec4 inColor, unsigned char* dst, int components) in convertHFloat() function in glcts::InternalformatCaseBase