Searched refs:convertVertexBufferGPU (Results 1 – 4 of 4) sorted by relevance
/external/angle/src/libANGLE/renderer/metal/ |
D | VertexArrayMtl.h | 110 angle::Result convertVertexBufferGPU(const gl::Context *glContext,
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D | VertexArrayMtl.mm | 871 ANGLE_TRY(convertVertexBufferGPU(glContext, srcBuffer, binding, attribIndex, 928 angle::Result VertexArrayMtl::convertVertexBufferGPU(const gl::Context *glContext,
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | VertexArrayVk.h | 115 angle::Result convertVertexBufferGPU(ContextVk *contextVk,
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D | VertexArrayVk.cpp | 376 angle::Result VertexArrayVk::convertVertexBufferGPU(ContextVk *contextVk, in convertVertexBufferGPU() function in rx::VertexArrayVk 643 ANGLE_TRY(convertVertexBufferGPU(contextVk, bufferVk, binding, attribIndex, in syncDirtyAttrib()
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