Home
last modified time | relevance | path

Searched refs:coord_mask (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/intel/compiler/
Dbrw_vec4_visitor.cpp805 int coord_mask = (1 << coordinate_type->vector_elements) - 1; in emit_mcs_fetch() local
806 int zero_mask = 0xf & ~coord_mask; in emit_mcs_fetch()
808 emit(MOV(dst_reg(MRF, param_base, coordinate_type, coord_mask), in emit_mcs_fetch()
906 int coord_mask = (1 << coord_components) - 1; in emit_texture() local
907 int zero_mask = 0xf & ~coord_mask; in emit_texture()
909 emit(MOV(dst_reg(MRF, param_base, coordinate.type, coord_mask), in emit_texture()
/external/mesa3d/src/panfrost/midgard/
Dmidgard_compile.c1966 unsigned coord_mask = mask_of(instr->coord_components); in emit_texop_native() local
1968 … bool flip_zw = (instr->sampler_dim == GLSL_SAMPLER_DIM_2D) && (coord_mask & (1 << COMPONENT_Z)); in emit_texop_native()
1971 coord_mask ^= ((1 << COMPONENT_Z) | (1 << COMPONENT_W)); in emit_texop_native()
1995 mov.mask = coord_mask; in emit_texop_native()
2018 mov.mask = coord_mask ^ 0xF; in emit_texop_native()