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Searched refs:coord_z (Results 1 – 3 of 3) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArraySampling.cpp740 const glw::GLfloat coord_z = texture_coordinates[2]; in getRightNeighbour() local
747 z = coord_z; in getRightNeighbour()
752 z = coord_z; in getRightNeighbour()
757 z = coord_z; in getRightNeighbour()
762 z = coord_z; in getRightNeighbour()
767 z = coord_z; in getRightNeighbour()
772 z = coord_z; in getRightNeighbour()
796 const glw::GLfloat coord_z = texture_coordinates[2]; in getTopNeighbour() local
803 z = coord_z + step; in getTopNeighbour()
808 z = coord_z + step; in getTopNeighbour()
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/external/deqp/external/openglcts/modules/glesext/gpu_shader5/
DesextcGPUShader5TextureGatherOffset.cpp1103 const glw::GLfloat coord_z = in prepareVertexBufferInfoForCoordinates() local
1106 setCoordinatesData(coord_x, coord_y, coord_z, i); in prepareVertexBufferInfoForCoordinates()
/external/mesa3d/src/amd/llvm/
Dac_nir_to_llvm.c2241 LLVMValueRef coord_z, LLVMValueRef sample_index, in adjust_sample_index_using_fmask() argument
2244 unsigned sample_chan = coord_z ? 3 : 2; in adjust_sample_index_using_fmask()
2245 LLVMValueRef addr[4] = {coord_x, coord_y, coord_z}; in adjust_sample_index_using_fmask()
2248 ac_apply_fmask_to_sample(ctx, fmask_desc_ptr, addr, coord_z != NULL); in adjust_sample_index_using_fmask()