/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Texture.h | 163 …virtual void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset,… 222 …void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x… 294 …void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x… 357 …void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x…
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D | Texture.cpp | 654 void Texture2D::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffse… in copySubImage() function in es2::Texture2D 1350 void TextureCubeMap::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint z… in copySubImage() function in es2::TextureCubeMap 1686 void Texture3D::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffse… in copySubImage() function in es2::Texture3D
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D | libGLESv2.cpp | 1076 texture->copySubImage(target, level, xoffset, yoffset, 0, x, y, width, height, source); in CopyTexSubImage2D() 5860 texture->copySubImage(target, level, xoffset, yoffset, zoffset, x, y, width, height, source); in CopyTexSubImage3DOES()
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D | libGLESv3.cpp | 504 texture->copySubImage(target, level, xoffset, yoffset, zoffset, x, y, width, height, source); in CopyTexSubImage3D()
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Texture.h | 94 …virtual void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint… 143 …void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsi…
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D | Texture.cpp | 531 void Texture2D::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLi… in copySubImage() function in es1::Texture2D
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D | libGLES_CM.cpp | 1000 texture->copySubImage(target, level, xoffset, yoffset, x, y, width, height, framebuffer); in CopyTexSubImage2D()
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/external/angle/src/libANGLE/renderer/ |
D | TextureImpl_mock.h | 65 MOCK_METHOD5(copySubImage,
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D | TextureImpl.h | 90 virtual angle::Result copySubImage(const gl::Context *context,
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/external/angle/src/libANGLE/renderer/d3d/ |
D | TextureD3D.h | 268 angle::Result copySubImage(const gl::Context *context, 400 angle::Result copySubImage(const gl::Context *context, 533 angle::Result copySubImage(const gl::Context *context, 663 angle::Result copySubImage(const gl::Context *context, 791 angle::Result copySubImage(const gl::Context *context,
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D | TextureD3D.cpp | 1114 angle::Result TextureD3D_2D::copySubImage(const gl::Context *context, in copySubImage() function in rx::TextureD3D_2D 1871 angle::Result TextureD3D_Cube::copySubImage(const gl::Context *context, in copySubImage() function in rx::TextureD3D_Cube 2592 angle::Result TextureD3D_3D::copySubImage(const gl::Context *context, in copySubImage() function in rx::TextureD3D_3D 3288 angle::Result TextureD3D_2DArray::copySubImage(const gl::Context *context, in copySubImage() function in rx::TextureD3D_2DArray 3920 angle::Result TextureD3DImmutableBase::copySubImage(const gl::Context *context, in copySubImage() function in rx::TextureD3DImmutableBase
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/external/angle/src/libANGLE/renderer/null/ |
D | TextureNULL.h | 62 angle::Result copySubImage(const gl::Context *context,
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D | TextureNULL.cpp | 79 angle::Result TextureNULL::copySubImage(const gl::Context *context, in copySubImage() function in rx::TextureNULL
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/external/angle/src/libANGLE/renderer/gl/ |
D | TextureGL.h | 108 angle::Result copySubImage(const gl::Context *context,
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D | TextureGL.cpp | 800 angle::Result TextureGL::copySubImage(const gl::Context *context, in copySubImage() function in rx::TextureGL
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/external/angle/src/libANGLE/renderer/metal/ |
D | TextureMtl.h | 78 angle::Result copySubImage(const gl::Context *context,
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D | TextureMtl.mm | 977 angle::Result TextureMtl::copySubImage(const gl::Context *context,
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/external/angle/src/libANGLE/ |
D | Texture.cpp | 1343 ANGLE_TRY(mTexture->copySubImage(context, index, Offset(), sourceArea, source)); in copyImage() 1361 angle::Result Texture::copySubImage(Context *context, in copySubImage() function in gl::Texture 1392 ANGLE_TRY(mTexture->copySubImage(context, index, destOffset, sourceArea, source)); in copySubImage()
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D | Texture.h | 404 angle::Result copySubImage(Context *context,
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D | Context.cpp | 4418 ANGLE_CONTEXT_TRY(texture->copySubImage(this, index, destOffset, sourceArea, framebuffer)); in copyTexSubImage2D() 4445 ANGLE_CONTEXT_TRY(texture->copySubImage(this, index, destOffset, sourceArea, framebuffer)); in copyTexSubImage3D()
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | TextureVk.h | 78 angle::Result copySubImage(const gl::Context *context,
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D | TextureVk.cpp | 559 angle::Result TextureVk::copySubImage(const gl::Context *context, in copySubImage() function in rx::TextureVk
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