/external/deqp/framework/opengl/wrapper/ |
D | glwInitES20Direct.inl | 29 gl->copyTexImage2D = &glCopyTexImage2D;
|
D | glwInitES30Direct.inl | 45 gl->copyTexImage2D = &glCopyTexImage2D;
|
D | glwInitES20.inl | 29 gl->copyTexImage2D = (glCopyTexImage2DFunc) loader->get("glCopyTexImage2D");
|
D | glwInitES31Direct.inl | 49 gl->copyTexImage2D = &glCopyTexImage2D;
|
D | glwInitES32Direct.inl | 56 gl->copyTexImage2D = &glCopyTexImage2D;
|
D | glwInitES30.inl | 45 gl->copyTexImage2D = (glCopyTexImage2DFunc) loader->get("glCopyTexImage2D");
|
D | glwInitGL31.inl | 49 gl->copyTexImage2D = (glCopyTexImage2DFunc) loader->get("glCopyTexImage2D");
|
D | glwInitGL30.inl | 48 gl->copyTexImage2D = (glCopyTexImage2DFunc) loader->get("glCopyTexImage2D");
|
D | glwFunctions.inl | 115 glCopyTexImage2DFunc copyTexImage2D; variable
|
D | glwInitES31.inl | 49 gl->copyTexImage2D = (glCopyTexImage2DFunc) loader->get("glCopyTexImage2D");
|
D | glwInitGL32.inl | 50 gl->copyTexImage2D = (glCopyTexImage2DFunc) loader->get("glCopyTexImage2D");
|
D | glwInitGL33.inl | 52 gl->copyTexImage2D = (glCopyTexImage2DFunc) loader->get("glCopyTexImage2D");
|
D | glwInitES32.inl | 56 gl->copyTexImage2D = (glCopyTexImage2DFunc) loader->get("glCopyTexImage2D");
|
D | glwInitGL40.inl | 58 gl->copyTexImage2D = (glCopyTexImage2DFunc) loader->get("glCopyTexImage2D");
|
/external/deqp/framework/opengl/ |
D | gluES3PlusWrapperFuncs.inl | 49 dst->copyTexImage2D = src.copyTexImage2D;
|
/external/deqp/framework/opengl/simplereference/ |
D | sglrGLContext.hpp | 84 …virtual void copyTexImage2D (deUint32 target, int level, deUint32 internalFormat, int x, in…
|
D | sglrContext.hpp | 72 …virtual void copyTexImage2D (deUint32 target, int level, deUint32 internalFormat, int x, int y,…
|
D | sglrContextWrapper.cpp | 156 m_curCtx->copyTexImage2D(target, level, internalFormat, x, y, width, height, border); in glCopyTexImage2D()
|
D | sglrGLContext.cpp | 311 void GLContext::copyTexImage2D (deUint32 target, int level, deUint32 internalFormat, int x, int y, … in copyTexImage2D() function in sglr::GLContext 325 …m_context.getFunctions().copyTexImage2D(target, level, internalFormat, offset.x()+x, offset.y()+y,… in copyTexImage2D()
|
D | sglrReferenceContext.hpp | 637 …virtual void copyTexImage2D (deUint32 target, int level, deUint32 internalFormat, int x, int y…
|
/external/angle/src/libANGLE/ |
D | Context_gles_2_0_autogen.h | 44 void copyTexImage2D(TextureTarget targetPacked, GLint level, GLenum internalformat, GLint x, \
|
/external/angle/src/libANGLE/renderer/gl/ |
D | DispatchTableGL_autogen.cpp | 897 ASSIGN("glCopyTexImage2DEXT", copyTexImage2D); in initProcsDesktopGL() 1252 ASSIGN("glCopyTexImage2D", copyTexImage2D); in initProcsDesktopGL() 2301 ASSIGN("glCopyTexImage2D", copyTexImage2D); in initProcsGLES() 3685 copyTexImage2D = &glCopyTexImage2DNULL; in initProcsDesktopGLNULL() 4039 copyTexImage2D = &glCopyTexImage2DNULL; in initProcsDesktopGLNULL() 5087 copyTexImage2D = &glCopyTexImage2DNULL; in initProcsGLESNULL()
|
D | BlitGL.cpp | 323 context, mFunctions->copyTexImage2D(GL_TEXTURE_2D, 0, copyTexImageFormat.internalFormat, in copySubImageToLUMAWorkaroundTexture() 493 context, mFunctions->copyTexImage2D(GL_TEXTURE_2D, 0, copyTexImageFormat.internalFormat, in blitColorBufferWithShader()
|
D | DispatchTableGL_autogen.h | 83 PFNGLCOPYTEXIMAGE2DPROC copyTexImage2D = nullptr; variable
|
/external/deqp/external/openglcts/modules/common/ |
D | glcPackedDepthStencilTests.cpp | 1535 gl.copyTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_STENCIL, 0, 0, TEX_SIZE, TEX_SIZE, 0); in checkErrors() 1540 gl.copyTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_STENCIL, 0, 0, TEX_SIZE, TEX_SIZE, 0); in checkErrors() 1715 gl.copyTexImage2D(GL_TEXTURE_2D, 0, m_typeFormat.format, 0, 0, TEX_SIZE, TEX_SIZE, 0); in iterate()
|