Searched refs:correctedWidth (Results 1 – 1 of 1) sorted by relevance
3232 int correctedWidth = std::min<int>(viewport.width, caps.maxViewportWidth); in getCorrectedViewport() local3233 correctedWidth = std::max<int>(correctedWidth, 0); in getCorrectedViewport()3245 if ((correctedX + correctedWidth) > viewportBoundsRangeHigh) in getCorrectedViewport()3247 correctedWidth = viewportBoundsRangeHigh - correctedX; in getCorrectedViewport()3255 return gl::Rectangle(correctedX, correctedY, correctedWidth, correctedHeight); in getCorrectedViewport()