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/external/skqp/src/gpu/ccpr/
DGrCCFillGeometry.cpp399 Sk2f P, cosTheta3; in find_chops_around_loop_intersection() local
444 cosTheta3 = (q >= 0).thenElse(1, -1) + p / qqq.abs(); in find_chops_around_loop_intersection()
449 float theta = std::acos(cosTheta3[i]) * (1.f/3); in find_chops_around_loop_intersection()