Searched refs:count64 (Results 1 – 3 of 3) sorted by relevance
664 int64_t count64 = CountPoints(polys, SkPathFillType::kWinding); in polysToAATriangles() local668 count64 += TRIANGULATOR_WIREFRAME ? 12 : 6; in polysToAATriangles()671 if (0 == count64 || count64 > SK_MaxS32) { in polysToAATriangles()674 int count = count64; in polysToAATriangles()
1500 int64_t count64 = CountPoints(polys, fPath.getFillType()); in polysToTriangles() local1501 if (0 == count64 || count64 > SK_MaxS32) { in polysToTriangles()1504 int count = count64; in polysToTriangles()
2245 int64_t count64 = count_points(polys, fillType); in PathToTriangles() local2247 count64 += count_outer_mesh_points(outerMesh); in PathToTriangles()2249 if (0 == count64 || count64 > SK_MaxS32) { in PathToTriangles()2252 int count = count64; in PathToTriangles()2283 int64_t count64 = count_points(polys, fillType); in PathToVertices() local2284 if (0 == count64 || count64 > SK_MaxS32) { in PathToVertices()2288 int count = count64; in PathToVertices()