Home
last modified time | relevance | path

Searched refs:count64 (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/
DGrAATriangulator.cpp664 int64_t count64 = CountPoints(polys, SkPathFillType::kWinding); in polysToAATriangles() local
668 count64 += TRIANGULATOR_WIREFRAME ? 12 : 6; in polysToAATriangles()
671 if (0 == count64 || count64 > SK_MaxS32) { in polysToAATriangles()
674 int count = count64; in polysToAATriangles()
DGrTriangulator.cpp1500 int64_t count64 = CountPoints(polys, fPath.getFillType()); in polysToTriangles() local
1501 if (0 == count64 || count64 > SK_MaxS32) { in polysToTriangles()
1504 int count = count64; in polysToTriangles()
/external/skqp/src/gpu/
DGrTessellator.cpp2245 int64_t count64 = count_points(polys, fillType); in PathToTriangles() local
2247 count64 += count_outer_mesh_points(outerMesh); in PathToTriangles()
2249 if (0 == count64 || count64 > SK_MaxS32) { in PathToTriangles()
2252 int count = count64; in PathToTriangles()
2283 int64_t count64 = count_points(polys, fillType); in PathToVertices() local
2284 if (0 == count64 || count64 > SK_MaxS32) { in PathToVertices()
2288 int count = count64; in PathToVertices()