Searched refs:coverageSampleCount (Results 1 – 1 of 1) sorted by relevance
166 uint32_t coverageSampleCount, in ApplySampleCoverage() argument176 uint32_t coverageMask = coverageSampleCount >= (maskBitOffset + 32) in ApplySampleCoverage()178 : (1u << (coverageSampleCount - maskBitOffset)) - 1; in ApplySampleCoverage()3206 uint32_t coverageSampleCount = GetCoverageSampleCount(mState, drawFramebuffer); in updateSampleMaskWithRasterizationSamples() local3215 ApplySampleCoverage(mState, coverageSampleCount, maskNumber, &mask); in updateSampleMaskWithRasterizationSamples()