Searched refs:cpuTessellationWork (Results 1 – 1 of 1) sorted by relevance
234 float cpuTessellationWork = numVerbs * SkNextLog2(numVerbs); // N log N. in make_op() local237 if (cpuTessellationWork * kCpuWeight + kMinNumPixelsToTriangulate < gpuFragmentWork) { in make_op()