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Searched refs:createContextWebGLCompatibility (Results 1 – 5 of 5) sorted by relevance

/external/angle/src/libANGLE/renderer/null/
DDisplayNULL.cpp223 outExtensions->createContextWebGLCompatibility = true; in generateExtensions()
/external/angle/src/libANGLE/
DCaps.h1128 bool createContextWebGLCompatibility = false; member
DDisplay.cpp1798 mDisplayExtensions.createContextWebGLCompatibility = true; in initDisplayExtensions()
DCaps.cpp1483 …tring("EGL_ANGLE_create_context_webgl_compatibility", createContextWebGLCompatibility, &… in getStrings()
DvalidationEGL.cpp1720 if (!display->getExtensions().createContextWebGLCompatibility) in ValidateCreateContext()