Searched refs:createEmulatedDepthRangeType (Results 1 – 2 of 2) sorted by relevance
95 createEmulatedDepthRangeType(symbolTable), in createUniformFields()110 TType *DriverUniform::createEmulatedDepthRangeType(TSymbolTable *symbolTable) in createEmulatedDepthRangeType() function in sh::DriverUniform154 TType *emulatedDepthRangeType = createEmulatedDepthRangeType(symbolTable); in addGraphicsDriverUniformsToShader()
72 TType *createEmulatedDepthRangeType(TSymbolTable *symbolTable);