Searched refs:createFlexVector (Results 1 – 5 of 5) sorted by relevance
245 …public static int createFlexVector(FlatBufferBuilder builder, byte[] data) { return builder.create… in createFlexVector() method in Monster246 …public static int createFlexVector(FlatBufferBuilder builder, ByteBuffer data) { return builder.cr… in createFlexVector() method in Monster
1247 public static function createFlexVector(FlatBufferBuilder $builder, array $data) function in MyGame\\Example\\Monster
868 fun createFlexVector(builder: FlatBufferBuilder, data: UByteArray) : Int { in startTestarrayofstring2Vector() method
2186 static createFlexVector(builder:flatbuffers.Builder, data:number[] | Uint8Array):flatbuffers.Offset… method in MyGame.Example.Monster
2334 MyGame.Example.Monster.createFlexVector = function(builder, data) { function in MyGame.Example.Monster