Searched refs:createGLFB (Results 1 – 2 of 2) sorted by relevance
285 GLuint DisplayGbm::Buffer::createGLFB(const gl::Context *context) in createGLFB() function in rx::DisplayGbm::Buffer315 return new FramebufferGL(state, createGLFB(context), true, false); in framebufferGL()757 GLuint fbo = mDrawing->createGLFB(context); in drawWithTexture()789 GLuint fbo = mDrawing->createGLFB(context); in drawBuffer()
67 GLuint createGLFB(const gl::Context *context);