Searched refs:createRenderTarget (Results 1 – 9 of 9) sorted by relevance
/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | ExternalImageSiblingImpl11.cpp | 101 ANGLE_TRY(createRenderTarget(context)); in getAttachmentRenderTarget() 113 angle::Result ExternalImageSiblingImpl11::createRenderTarget(const gl::Context *context) in createRenderTarget() function in rx::ExternalImageSiblingImpl11
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D | ExternalImageSiblingImpl11.h | 46 angle::Result createRenderTarget(const gl::Context *context);
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D | Renderer11.h | 186 angle::Result createRenderTarget(const gl::Context *context,
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D | Renderer11.cpp | 2817 angle::Result Renderer11::createRenderTarget(const gl::Context *context, in createRenderTarget() function in rx::Renderer11 2965 ANGLE_TRY(createRenderTarget(context, source->getWidth(), source->getHeight(), in createRenderTargetCopy()
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/external/angle/src/libANGLE/renderer/d3d/ |
D | RenderbufferD3D.cpp | 76 mRenderer->createRenderTarget(context, width, height, creationFormat, samples, &newRT)); in setStorageMultisample()
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D | TextureD3D.cpp | 1492 bool createRenderTarget = (renderTarget || IsRenderTargetUsage(mState.getUsage())); in initializeStorage() local 1495 ANGLE_TRY(createCompleteStorage(createRenderTarget, &storage)); in initializeStorage() 2154 bool createRenderTarget = (renderTarget || IsRenderTargetUsage(mState.getUsage())); in initializeStorage() local 2157 ANGLE_TRY(createCompleteStorage(createRenderTarget, &storage)); in initializeStorage() 2845 bool createRenderTarget = (renderTarget || IsRenderTargetUsage(mState.getUsage())); in initializeStorage() local 2848 ANGLE_TRY(createCompleteStorage(createRenderTarget, &storage)); in initializeStorage() 3573 bool createRenderTarget = (renderTarget || IsRenderTargetUsage(mState.getUsage())); in initializeStorage() local 3576 ANGLE_TRY(createCompleteStorage(createRenderTarget, &storage)); in initializeStorage()
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D | RendererD3D.h | 256 virtual angle::Result createRenderTarget(const gl::Context *context,
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | Renderer9.h | 228 angle::Result createRenderTarget(const gl::Context *context,
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D | Renderer9.cpp | 1238 ANGLE_TRY(createRenderTarget(context, size.width, size.height, GL_NONE, 0, &nullRenderTarget)); in getNullColorRenderTarget() 2539 angle::Result Renderer9::createRenderTarget(const gl::Context *context, in createRenderTarget() function in rx::Renderer9 2613 ANGLE_TRY(createRenderTarget(context, source->getWidth(), source->getHeight(), in createRenderTargetCopy()
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