Searched refs:createStagingTexture (Results 1 – 6 of 6) sorted by relevance
/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Image11.h | 110 angle::Result createStagingTexture(const gl::Context *context);
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D | Image11.cpp | 191 ANGLE_TRY(createStagingTexture(context)); in recoverFromAssociatedStorage() 515 ANGLE_TRY(createStagingTexture(context)); in getStagingTexture() 528 angle::Result Image11::createStagingTexture(const gl::Context *context) in createStagingTexture() function in rx::Image11
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D | Blit11.cpp | 1238 ANGLE_TRY(mRenderer->createStagingTexture(context, ResourceType::Texture2D, in copyAndConvertImpl() 1306 ANGLE_TRY(mRenderer->createStagingTexture(context, ResourceType::Texture2D, dest.getFormatSet(), in copyAndConvert() 1919 ANGLE_TRY(mRenderer->createStagingTexture(context, ResourceType::Texture2D, in resolveStencil()
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D | Renderer11.h | 417 angle::Result createStagingTexture(const gl::Context *context,
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D | Buffer11.cpp | 1775 ANGLE_TRY(mRenderer->createStagingTexture(context, srcTexture.getTextureType(), in packPixels()
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D | Renderer11.cpp | 3444 ANGLE_TRY(createStagingTexture(context, textureHelper.getTextureType(), in readFromAttachment() 4086 angle::Result Renderer11::createStagingTexture(const gl::Context *context, in createStagingTexture() function in rx::Renderer11
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