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Searched refs:createStagingTexture (Results 1 – 6 of 6) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DImage11.h110 angle::Result createStagingTexture(const gl::Context *context);
DImage11.cpp191 ANGLE_TRY(createStagingTexture(context)); in recoverFromAssociatedStorage()
515 ANGLE_TRY(createStagingTexture(context)); in getStagingTexture()
528 angle::Result Image11::createStagingTexture(const gl::Context *context) in createStagingTexture() function in rx::Image11
DBlit11.cpp1238 ANGLE_TRY(mRenderer->createStagingTexture(context, ResourceType::Texture2D, in copyAndConvertImpl()
1306 ANGLE_TRY(mRenderer->createStagingTexture(context, ResourceType::Texture2D, dest.getFormatSet(), in copyAndConvert()
1919 ANGLE_TRY(mRenderer->createStagingTexture(context, ResourceType::Texture2D, in resolveStencil()
DRenderer11.h417 angle::Result createStagingTexture(const gl::Context *context,
DBuffer11.cpp1775 ANGLE_TRY(mRenderer->createStagingTexture(context, srcTexture.getTextureType(), in packPixels()
DRenderer11.cpp3444 ANGLE_TRY(createStagingTexture(context, textureHelper.getTextureType(), in readFromAttachment()
4086 angle::Result Renderer11::createStagingTexture(const gl::Context *context, in createStagingTexture() function in rx::Renderer11