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Searched refs:createTextureStorage2D (Results 1 – 6 of 6) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DRendererD3D.h307 virtual TextureStorage *createTextureStorage2D(SwapChainD3D *swapChain,
316 virtual TextureStorage *createTextureStorage2D(GLenum internalformat,
DTextureD3D.cpp1313 storage.reset(mRenderer->createTextureStorage2D(internalFormat, renderTarget, size.width, in setStorage()
1339 mTexStorage = mRenderer->createTextureStorage2D(surfaceD3D->getSwapChain(), mState.getLabel()); in bindTexImage()
1533 outStorage->reset(mRenderer->createTextureStorage2D( in createCompleteStorage()
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.h278 TextureStorage *createTextureStorage2D(SwapChainD3D *swapChain,
286 TextureStorage *createTextureStorage2D(GLenum internalformat,
DRenderer9.cpp2871 TextureStorage *Renderer9::createTextureStorage2D(SwapChainD3D *swapChain, const std::string &label) in createTextureStorage2D() function in rx::Renderer9
2894 TextureStorage *Renderer9::createTextureStorage2D(GLenum internalformat, in createTextureStorage2D() function in rx::Renderer9
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderer11.h237 TextureStorage *createTextureStorage2D(SwapChainD3D *swapChain,
245 TextureStorage *createTextureStorage2D(GLenum internalformat,
DRenderer11.cpp3296 TextureStorage *Renderer11::createTextureStorage2D(SwapChainD3D *swapChain, in createTextureStorage2D() function in rx::Renderer11
3319 TextureStorage *Renderer11::createTextureStorage2D(GLenum internalformat, in createTextureStorage2D() function in rx::Renderer11