Searched refs:createTextureStorage2D (Results 1 – 6 of 6) sorted by relevance
/external/angle/src/libANGLE/renderer/d3d/ |
D | RendererD3D.h | 307 virtual TextureStorage *createTextureStorage2D(SwapChainD3D *swapChain, 316 virtual TextureStorage *createTextureStorage2D(GLenum internalformat,
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D | TextureD3D.cpp | 1313 storage.reset(mRenderer->createTextureStorage2D(internalFormat, renderTarget, size.width, in setStorage() 1339 mTexStorage = mRenderer->createTextureStorage2D(surfaceD3D->getSwapChain(), mState.getLabel()); in bindTexImage() 1533 outStorage->reset(mRenderer->createTextureStorage2D( in createCompleteStorage()
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | Renderer9.h | 278 TextureStorage *createTextureStorage2D(SwapChainD3D *swapChain, 286 TextureStorage *createTextureStorage2D(GLenum internalformat,
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D | Renderer9.cpp | 2871 TextureStorage *Renderer9::createTextureStorage2D(SwapChainD3D *swapChain, const std::string &label) in createTextureStorage2D() function in rx::Renderer9 2894 TextureStorage *Renderer9::createTextureStorage2D(GLenum internalformat, in createTextureStorage2D() function in rx::Renderer9
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Renderer11.h | 237 TextureStorage *createTextureStorage2D(SwapChainD3D *swapChain, 245 TextureStorage *createTextureStorage2D(GLenum internalformat,
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D | Renderer11.cpp | 3296 TextureStorage *Renderer11::createTextureStorage2D(SwapChainD3D *swapChain, in createTextureStorage2D() function in rx::Renderer11 3319 TextureStorage *Renderer11::createTextureStorage2D(GLenum internalformat, in createTextureStorage2D() function in rx::Renderer11
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