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Searched refs:createUnorderedAccessView (Results 1 – 5 of 5) sorted by relevance

/external/skia/src/gpu/d3d/
DGrD3DCpuDescriptorManager.h35 GrD3DDescriptorHeap::CPUHandle createUnorderedAccessView(GrD3DGpu*,
DGrD3DResourceProvider.cpp114 GrD3DDescriptorHeap::CPUHandle GrD3DResourceProvider::createUnorderedAccessView( in createUnorderedAccessView() function in GrD3DResourceProvider
116 return fCpuDescriptorManager.createUnorderedAccessView(fGpu, resource, mipSlice); in createUnorderedAccessView()
DGrD3DResourceProvider.h61 GrD3DDescriptorHeap::CPUHandle createUnorderedAccessView(ID3D12Resource* resource,
DGrD3DCpuDescriptorManager.cpp70 GrD3DDescriptorHeap::CPUHandle GrD3DCpuDescriptorManager::createUnorderedAccessView( in createUnorderedAccessView() function in GrD3DCpuDescriptorManager
DGrD3DGpu.cpp999 fResourceProvider.createUnorderedAccessView(uavTexture->d3dResource(), dstMip); in onRegenerateMipMapLevels()