Searched refs:create_render_pass (Results 1 – 2 of 2) sorted by relevance
32 create_render_pass(VkDevice dev, struct zink_render_pass_state *state) in create_render_pass() function100 rp->render_pass = create_render_pass(screen->dev, state); in zink_create_render_pass()
516 static GrOpsRenderPass* create_render_pass(GrGpu* gpu, in create_render_pass() function628 GrOpsRenderPass* renderPass = create_render_pass(flushState->gpu(), in onExecute()