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Searched refs:creationLevels (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DTextureD3D.cpp402 GLint TextureD3D::creationLevels(GLsizei width, GLsizei height, GLsizei depth) const in creationLevels() function in rx::TextureD3D
1518 GLint levels = (mTexStorage ? mTexStorage->getLevelCount() : creationLevels(width, height, 1)); in createCompleteStorage()
2178 GLint levels = (mTexStorage ? mTexStorage->getLevelCount() : creationLevels(size, size, 1)); in createCompleteStorage()
2873 (mTexStorage ? mTexStorage->getLevelCount() : creationLevels(width, height, depth)); in createCompleteStorage()
3600 GLint levels = (mTexStorage ? mTexStorage->getLevelCount() : creationLevels(width, height, 1)); in createCompleteStorage()
DTextureD3D.h168 GLint creationLevels(GLsizei width, GLsizei height, GLsizei depth) const;