Searched refs:creationLevels (Results 1 – 2 of 2) sorted by relevance
/external/angle/src/libANGLE/renderer/d3d/ |
D | TextureD3D.cpp | 402 GLint TextureD3D::creationLevels(GLsizei width, GLsizei height, GLsizei depth) const in creationLevels() function in rx::TextureD3D 1518 GLint levels = (mTexStorage ? mTexStorage->getLevelCount() : creationLevels(width, height, 1)); in createCompleteStorage() 2178 GLint levels = (mTexStorage ? mTexStorage->getLevelCount() : creationLevels(size, size, 1)); in createCompleteStorage() 2873 (mTexStorage ? mTexStorage->getLevelCount() : creationLevels(width, height, depth)); in createCompleteStorage() 3600 GLint levels = (mTexStorage ? mTexStorage->getLevelCount() : creationLevels(width, height, 1)); in createCompleteStorage()
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D | TextureD3D.h | 168 GLint creationLevels(GLsizei width, GLsizei height, GLsizei depth) const;
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