Searched refs:ctx_disassemble_program (Results 1 – 2 of 2) sorted by relevance
/external/mesa3d/src/intel/tools/ |
D | aubinator_viewer_decoder.cpp | 143 ctx_disassemble_program(struct aub_viewer_decode_ctx *ctx, in ctx_disassemble_program() function 338 ctx_disassemble_program(ctx, ksp, "compute shader"); in handle_media_interface_descriptor_load() 497 ctx_disassemble_program(ctx, ksp, type); in decode_single_ksp() 540 ctx_disassemble_program(ctx, ksp[0], "SIMD8 fragment shader"); in decode_ps_kernels() 542 ctx_disassemble_program(ctx, ksp[1], "SIMD16 fragment shader"); in decode_ps_kernels() 544 ctx_disassemble_program(ctx, ksp[2], "SIMD32 fragment shader"); in decode_ps_kernels()
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/external/mesa3d/src/intel/common/ |
D | gen_batch_decoder.c | 131 ctx_disassemble_program(struct gen_batch_decode_ctx *ctx, in ctx_disassemble_program() function 379 ctx_disassemble_program(ctx, ksp, "compute shader"); in handle_media_interface_descriptor_load() 541 ctx_disassemble_program(ctx, ksp, type); in decode_single_ksp() 586 ctx_disassemble_program(ctx, ksp[0], "SIMD8 fragment shader"); in decode_ps_kernels() 588 ctx_disassemble_program(ctx, ksp[1], "SIMD16 fragment shader"); in decode_ps_kernels() 590 ctx_disassemble_program(ctx, ksp[2], "SIMD32 fragment shader"); in decode_ps_kernels()
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