/external/mesa3d/src/mesa/state_tracker/ |
D | st_copytex.c | 51 GLuint cubeFace, GLenum texFormat) in st_copy_framebuffer_to_texture() argument 55 assert(cubeFace < 6); in st_copy_framebuffer_to_texture() 110 GL_TEXTURE_CUBE_MAP_POSITIVE_X + cubeFace; in st_copy_framebuffer_to_texture()
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D | st_copytex.h | 33 GLuint cubeFace, GLenum texFormat);
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | renderer9_utils.h | 37 D3DCUBEMAP_FACES ConvertCubeFace(gl::TextureTarget cubeFace);
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D | renderer9_utils.cpp | 241 D3DCUBEMAP_FACES ConvertCubeFace(gl::TextureTarget cubeFace) in ConvertCubeFace() argument 245 switch (cubeFace) in ConvertCubeFace()
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | utilities.cpp | 116 int CubeFaceIndex(GLenum cubeFace) in CubeFaceIndex() argument 118 switch(cubeFace) in CubeFaceIndex() 127 default: UNREACHABLE(cubeFace); return 0; in CubeFaceIndex()
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/external/angle/src/tests/gl_tests/ |
D | SimpleOperationTest.cpp | 881 for (GLenum cubeFace : kCubeFaces) in TEST_P() local 883 glTexImage2D(cubeFace, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 895 for (GLenum cubeFace : kCubeFaces) in TEST_P() local 897 glTexImage2D(cubeFace, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, colors.data()); in TEST_P()
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/external/deqp/modules/gles31/functional/ |
D | es31fTextureGatherTests.cpp | 1930 const tcu::CubeFace cubeFace = (tcu::CubeFace)cubeFaceI; in generateIterations() local 1939 m_iterations.back().face = cubeFace; in generateIterations() 1951 m_iterations.back().face = cubeFace; in generateIterations() 1980 const tcu::CubeFace cubeFace = (tcu::CubeFace)cubeFaceI; in createAndUploadTexture() local 1981 refTexture.allocLevel(cubeFace, levelNdx); in createAndUploadTexture() 1982 const PixelBufferAccess& levelFace = refTexture.getLevelFace(levelNdx, cubeFace); in createAndUploadTexture() 1985 …TestLog::Image("InputTextureLevel" + de::toString(levelNdx) + "Face" + de::toString((int)cubeFace), in createAndUploadTexture() 1986 de::toString(cubeFace), in createAndUploadTexture()
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/external/deqp/external/vulkancts/modules/vulkan/texture/ |
D | vktTextureMipmapTests.cpp | 542 const tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST); in iterate() local 545 computeQuadTexCoordCube(texCoord, cubeFace); in iterate() 593 const tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST); in iterate() local 596 computeQuadTexCoordCube(texCoord, cubeFace); in iterate() 1273 const tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST); in iterate() local 1275 computeQuadTexCoordCube(texCoord, cubeFace); in iterate() 1313 const tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST); in iterate() local 1315 computeQuadTexCoordCube(texCoord, cubeFace); in iterate()
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/external/deqp/modules/gles2/functional/ |
D | es2fTextureMipmapTests.cpp | 640 const tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST); in iterate() local 644 computeQuadTexCoordCube(texCoord, cubeFace); in iterate() 697 const tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST); in iterate() local 700 computeQuadTexCoordCube(texCoord, cubeFace); in iterate()
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/external/deqp/modules/gles3/functional/ |
D | es3fTextureMipmapTests.cpp | 677 const tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST); in iterate() local 681 computeQuadTexCoordCube(texCoord, cubeFace); in iterate() 733 const tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST); in iterate() local 736 computeQuadTexCoordCube(texCoord, cubeFace); in iterate() 1845 const tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST); in iterate() local 1848 computeQuadTexCoordCube(texCoord, cubeFace); in iterate() 1890 const tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST); in iterate() local 1892 computeQuadTexCoordCube(texCoord, cubeFace); in iterate()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderTextureGatherTests.cpp | 2245 const tcu::CubeFace cubeFace = (tcu::CubeFace)cubeFaceI; in generateCubeCaseIterations() local 2254 iterations.back().face = cubeFace; in generateCubeCaseIterations() 2266 iterations.back().face = cubeFace; in generateCubeCaseIterations() 2348 const tcu::CubeFace cubeFace = (tcu::CubeFace)cubeFaceI; in createTexture() local 2349 texture->allocLevel(cubeFace, levelNdx); in createTexture() 2350 const PixelBufferAccess& levelFace = texture->getLevelFace(levelNdx, cubeFace); in createTexture() 2353 …evel" + de::toString(levelNdx) + "Face" + de::toString((int)cubeFace), de::toString(cubeFace), lev… in createTexture()
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/external/deqp/modules/gles2/accuracy/ |
D | es2aTextureMipmapTests.cpp | 593 tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST); in iterate() local 599 computeQuadTexCoordCube(texCoord, cubeFace); in iterate()
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/external/deqp/modules/gles3/accuracy/ |
D | es3aTextureMipmapTests.cpp | 581 tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST); in iterate() local 587 computeQuadTexCoordCube(texCoord, cubeFace); in iterate()
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/external/swiftshader/src/Shader/ |
D | SamplerCore.hpp | 78 void cubeFace(Int face[4], Float4 &U, Float4 &V, Float4 &x, Float4 &y, Float4 &z, Float4 &M);
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D | SamplerCore.cpp | 114 cubeFace(face, uuuu, vvvv, u, v, w, M); in sampleTexture() 323 cubeFace(face, uuuu, vvvv, u, v, w, M); in sampleTexture() 1578 …void SamplerCore::cubeFace(Int face[4], Float4 &U, Float4 &V, Float4 &x, Float4 &y, Float4 &z, Flo… in cubeFace() function in sw::SamplerCore
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/external/swiftshader/src/Pipeline/ |
D | SamplerCore.hpp | 80 Int4 cubeFace(Float4 &U, Float4 &V, Float4 &x, Float4 &y, Float4 &z, Float4 &M);
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D | SamplerCore.cpp | 53 Int4 face = cubeFace(u, v, uvwa[0], uvwa[1], uvwa[2], M); in sampleTexture() 1313 Int4 SamplerCore::cubeFace(Float4 &U, Float4 &V, Float4 &x, Float4 &y, Float4 &z, Float4 &M) in cubeFace() function in sw::SamplerCore
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | utilities.cpp | 783 int CubeFaceIndex(GLenum cubeFace) in CubeFaceIndex() argument 785 switch(cubeFace) in CubeFaceIndex() 794 default: UNREACHABLE(cubeFace); return 0; in CubeFaceIndex()
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/external/angle/src/libANGLE/renderer/metal/ |
D | TextureMtl.mm | 70 auto cubeFace = static_cast<gl::TextureTarget>( 72 return gl::ImageIndex::MakeCubeMapFace(cubeFace, level); 97 auto cubeFace = static_cast<gl::TextureTarget>( 99 return gl::ImageIndex::MakeCubeMapFace(cubeFace, level);
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