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Searched refs:cull_view_near_z (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/amd/llvm/
Dac_llvm_cull.c122 bool cull_view_near_z, bool cull_view_far_z, bool cull_small_prims, in cull_bbox() argument
127 if (!cull_view_xy && !cull_view_near_z && !cull_view_far_z && !cull_small_prims) in cull_bbox()
144 for (unsigned chan = 0; chan < (cull_view_near_z || cull_view_far_z ? 3 : 2); chan++) { in cull_bbox()
153 if (cull_view_xy || cull_view_near_z || cull_view_far_z) { in cull_bbox()
157 if ((cull_view_xy && chan <= 1) || (cull_view_near_z && chan == 2)) { in cull_bbox()
247 options->cull_view_xy, options->cull_view_near_z, options->cull_view_far_z, in ac_cull_triangle()
Dac_llvm_cull.h42 bool cull_view_near_z; member
/external/mesa3d/src/gallium/drivers/radeonsi/
Dsi_compute_prim_discard.c667 options.cull_view_near_z = CULL_Z && key->opt.cs_cull_z; in si_build_prim_discard_compute_shader()