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Searched refs:currentAttrib (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/d3d/
DGrD3DPipelineStateBuilder.cpp252 unsigned int currentAttrib = 0; in setup_vertex_input_layout() local
258 inputElements[currentAttrib] = { "TEXCOORD", currentAttrib, in setup_vertex_input_layout()
263 currentAttrib++; in setup_vertex_input_layout()
271 inputElements[currentAttrib] = { "TEXCOORD", currentAttrib, in setup_vertex_input_layout()
276 currentAttrib++; in setup_vertex_input_layout()