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Searched refs:currentCommandBuffer (Results 1 – 7 of 7) sorted by relevance

/external/skia/src/gpu/vk/
DGrVkOpsRenderPass.cpp285 GrVkCommandBuffer* GrVkOpsRenderPass::currentCommandBuffer() { in currentCommandBuffer() function in GrVkOpsRenderPass
291 SkASSERT(fGpu->currentCommandBuffer()); in currentCommandBuffer()
292 return fGpu->currentCommandBuffer(); in currentCommandBuffer()
296 fGpu->loadMSAAFromResolve(this->currentCommandBuffer(), *fCurrentRenderPass, in loadResolveIntoMSAA()
299 fGpu->currentCommandBuffer()->nexSubpass(fGpu, SkToBool(fCurrentSecondaryCommandBuffer)); in loadResolveIntoMSAA()
355 if (!fGpu->currentCommandBuffer()) { in set()
472 this->currentCommandBuffer()->clearAttachments(fGpu, 1, &attachment, 1, &clearRect); in onClearStencilClip()
518 this->currentCommandBuffer()->clearAttachments(fGpu, 1, &attachment, 1, &clearRect); in onClear()
631 GrVkCommandBuffer* currentCB = this->currentCommandBuffer(); in onBindPipeline()
673 GrVkPipeline::SetDynamicScissorRectState(fGpu, this->currentCommandBuffer(), in onSetScissorRect()
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DGrVkGpu.cpp235 SkASSERT(this->currentCommandBuffer()); in GrVkGpu()
236 this->currentCommandBuffer()->begin(this); in GrVkGpu()
380 if (!this->currentCommandBuffer()) { in submitCommandBuffer()
385 if (!this->currentCommandBuffer()->hasWork() && kForce_SyncQueue != sync && in submitCommandBuffer()
391 this->currentCommandBuffer()->callFinishedProcs(); in submitCommandBuffer()
538 if (!this->currentCommandBuffer()) { in onTransferPixelsTo()
596 this->currentCommandBuffer()->copyBufferToImage(this, in onTransferPixelsTo()
602 this->currentCommandBuffer()->addGrBuffer(std::move(transferBuffer)); in onTransferPixelsTo()
611 if (!this->currentCommandBuffer()) { in onTransferPixelsFrom()
659 this->currentCommandBuffer()->copyImageToBuffer(this, srcImage, in onTransferPixelsFrom()
[all …]
DGrVkOpsRenderPass.h66 GrVkCommandBuffer* currentCommandBuffer();
DGrVkGpu.h79 GrVkPrimaryCommandBuffer* currentCommandBuffer() const { return fMainCmdBuffer; } in currentCommandBuffer() function
/external/skqp/src/gpu/vk/
DGrVkGpu.h69 GrVkPrimaryCommandBuffer* currentCommandBuffer() { return fCurrentCmdBuffer; } in currentCommandBuffer() function
DGrVkCopyManager.cpp355 GrVkPrimaryCommandBuffer* cmdBuffer = gpu->currentCommandBuffer(); in copySurfaceAsDraw()
DGrVkGpu.cpp1009 this->currentCommandBuffer()->clearColorImage(this, tex.get(), &zeroClearColor, 1, &range); in onCreateTexture()