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Searched refs:currentDrawMode (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.h422 void syncPrimitiveTopology(const gl::State &glState, gl::PrimitiveMode currentDrawMode);
DStateManager11.cpp3881 gl::PrimitiveMode currentDrawMode) in syncPrimitiveTopology() argument
3887 switch (currentDrawMode) in syncPrimitiveTopology()