Home
last modified time | relevance | path

Searched refs:currentMode (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/mesa/main/
Dquerymatrix.c47 GLenum currentMode = GL_FALSE; in _mesa_QueryMatrixxOES() local
59 GLenum currentMode; in _mesa_QueryMatrixxOES() member
71 currentMode = (GLenum) tmp; in _mesa_QueryMatrixxOES()
80 if (modes[i].currentMode == currentMode) { in _mesa_QueryMatrixxOES()
/external/autotest/frontend/client/src/autotest/moblab/wizard/
DWizardCard.java22 private ConfigWizard.Mode currentMode; field in WizardCard
27 currentMode = ConfigWizard.Mode.View; in WizardCard()
50 currentMode = mode; in switchToMode()
61 return currentMode; in getMode()
/external/exoplayer/tree/library/core/src/main/java/com/google/android/exoplayer2/util/
DRepeatModeUtil.java64 public static @Player.RepeatMode int getNextRepeatMode(@Player.RepeatMode int currentMode, in getNextRepeatMode() argument
67 @Player.RepeatMode int proposedMode = (currentMode + offset) % 3; in getNextRepeatMode()
72 return currentMode; in getNextRepeatMode()
/external/pdfium/fxbarcode/datamatrix/
DBC_HighLevelEncoder.cpp188 CBC_HighLevelEncoder::Encoding currentMode) { in LookAheadTest() argument
190 return currentMode; in LookAheadTest()
193 if (currentMode == Encoding::ASCII) { in LookAheadTest()
197 charCounts[EncoderIndex(currentMode)] = 0; in LookAheadTest()
DBC_HighLevelEncoder.h35 Encoding currentMode);
/external/robolectric-shadows/shadows/framework/src/main/java/org/robolectric/shadows/
DShadowUsbManager.java227 int currentMode, in createUsbPortStatus() argument
233 from(int.class, currentMode), in createUsbPortStatus()
240 currentMode, in createUsbPortStatus()
/external/exoplayer/tree/library/ui/src/main/java/com/google/android/exoplayer2/ui/
DPlayerControlView.java664 @Player.RepeatMode int currentMode = player.getRepeatMode(); in setRepeatToggleModes() local
666 && currentMode != Player.REPEAT_MODE_OFF) { in setRepeatToggleModes()
669 && currentMode == Player.REPEAT_MODE_ALL) { in setRepeatToggleModes()
672 && currentMode == Player.REPEAT_MODE_ONE) { in setRepeatToggleModes()