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Searched refs:currentValues (Results 1 – 6 of 6) sorted by relevance

/external/cldr/tools/java/org/unicode/cldr/tool/
DDiffCldr.java147 Set<String> currentValues = new TreeSet<>(); in main() local
162 currentValues.clear(); in main()
164 currentValues.addAll(localeToValue.values()); in main()
165 if (currentValues.size() <= 1) { in main()
/external/cldr/tools/java/org/unicode/cldr/test/
DCLDRTest.java178 Map<String, ValueCount> currentValues = new TreeMap<>(); in TestCommonChildren()
183 currentValues.clear(); in TestCommonChildren()
196 ValueCount last = currentValues.get(xpath); in TestCommonChildren()
201 currentValues.put(xpath, vc); in TestCommonChildren()
206 currentValues.remove(xpath); in TestCommonChildren()
216 if (currentValues.size() == 0) continue; in TestCommonChildren()
219 for (String xpath : currentValues.keySet()) { in TestCommonChildren()
220 ValueCount vc = currentValues.get(xpath); in TestCommonChildren()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.h367 const std::vector<gl::VertexAttribCurrentValueData> &currentValues);
DStateManager11.cpp2049 const std::vector<gl::VertexAttribCurrentValueData> &currentValues) in syncCurrentValueAttribs() argument
2070 const auto &currentValue = currentValues[attribIndex]; in syncCurrentValueAttribs()
/external/angle/src/libANGLE/
DContext.cpp5760 const VertexAttribCurrentValueData &currentValues = in getVertexAttribivImpl() local
5764 currentValues, pname, params); in getVertexAttribivImpl()
5783 const VertexAttribCurrentValueData &currentValues = in getVertexAttribfv() local
5787 currentValues, pname, params); in getVertexAttribfv()
5801 const VertexAttribCurrentValueData &currentValues = in getVertexAttribIiv() local
5805 currentValues, pname, params); in getVertexAttribIiv()
5819 const VertexAttribCurrentValueData &currentValues = in getVertexAttribIuiv() local
5823 currentValues, pname, params); in getVertexAttribIuiv()
/external/angle/src/libANGLE/capture/
DFrameCapture.cpp2295 const std::vector<gl::VertexAttribCurrentValueData> &currentValues = in CaptureDefaultVertexAttribs() local
2300 const gl::VertexAttribCurrentValueData &defaultValue = currentValues[attribIndex]; in CaptureDefaultVertexAttribs()