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/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderUtils.cpp59 glw::GLint current_po_id = 0; in captureTessellationData() local
61 m_gl.getIntegerv(GL_CURRENT_PROGRAM, &current_po_id); in captureTessellationData()
178 m_gl.useProgram(current_po_id); in captureTessellationData()