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Searched refs:cursor_is_visible (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/imgui/
Dimgui_widgets.cpp3756 …bool cursor_is_visible = (!g.IO.ConfigInputTextCursorBlink) || (g.InputTextState.CursorAnim <= 0.0… in InputTextEx() local
3759 if (cursor_is_visible && cursor_screen_rect.Overlaps(clip_rect)) in InputTextEx()