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Searched refs:d3d9_gl (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d9/
Drenderer9_utils.h52 namespace d3d9_gl
Drenderer9_utils.cpp382 namespace d3d9_gl namespace
DRenderer9.cpp769 GLsizei sampleCount = d3d9_gl::GetSamplesCount(desc.MultiSampleType); in getD3DTextureInfo()
2390 return d3d9_gl::GetReservedVertexUniformVectors(); in getReservedVertexUniformVectors()
2395 return d3d9_gl::GetReservedFragmentUniformVectors(); in getReservedFragmentUniformVectors()
3041 d3d9_gl::GenerateCaps(mD3d9, mDevice, mDeviceType, mAdapter, outCaps, outTextureCaps, in generateCaps()
DBlit9.cpp349 d3d9_gl::IsFormatChannelEquivalent(destDesc.Format, destFormat) && !flipY && in copy()