Searched refs:d3dMipFilter (Results 1 – 3 of 3) sorted by relevance
303 D3DTEXTUREFILTERTYPE *d3dMipFilter, in ConvertMinFilter() argument312 *d3dMipFilter = D3DTEXF_NONE; in ConvertMinFilter()316 *d3dMipFilter = D3DTEXF_NONE; in ConvertMinFilter()320 *d3dMipFilter = D3DTEXF_POINT; in ConvertMinFilter()324 *d3dMipFilter = D3DTEXF_POINT; in ConvertMinFilter()328 *d3dMipFilter = D3DTEXF_LINEAR; in ConvertMinFilter()332 *d3dMipFilter = D3DTEXF_LINEAR; in ConvertMinFilter()336 *d3dMipFilter = D3DTEXF_NONE; in ConvertMinFilter()344 if (baseLevel > 0 && *d3dMipFilter == D3DTEXF_NONE) in ConvertMinFilter()346 *d3dMipFilter = D3DTEXF_POINT; in ConvertMinFilter()
42 D3DTEXTUREFILTERTYPE *d3dMipFilter,
1014 D3DTEXTUREFILTERTYPE d3dMinFilter, d3dMipFilter; in setSamplerState() local1016 gl_d3d9::ConvertMinFilter(samplerState.getMinFilter(), &d3dMinFilter, &d3dMipFilter, in setSamplerState()1019 mDevice->SetSamplerState(d3dSampler, D3DSAMP_MIPFILTER, d3dMipFilter); in setSamplerState()