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Searched refs:d3dMipFilter (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d9/
Drenderer9_utils.cpp303 D3DTEXTUREFILTERTYPE *d3dMipFilter, in ConvertMinFilter() argument
312 *d3dMipFilter = D3DTEXF_NONE; in ConvertMinFilter()
316 *d3dMipFilter = D3DTEXF_NONE; in ConvertMinFilter()
320 *d3dMipFilter = D3DTEXF_POINT; in ConvertMinFilter()
324 *d3dMipFilter = D3DTEXF_POINT; in ConvertMinFilter()
328 *d3dMipFilter = D3DTEXF_LINEAR; in ConvertMinFilter()
332 *d3dMipFilter = D3DTEXF_LINEAR; in ConvertMinFilter()
336 *d3dMipFilter = D3DTEXF_NONE; in ConvertMinFilter()
344 if (baseLevel > 0 && *d3dMipFilter == D3DTEXF_NONE) in ConvertMinFilter()
346 *d3dMipFilter = D3DTEXF_POINT; in ConvertMinFilter()
Drenderer9_utils.h42 D3DTEXTUREFILTERTYPE *d3dMipFilter,
DRenderer9.cpp1014 D3DTEXTUREFILTERTYPE d3dMinFilter, d3dMipFilter; in setSamplerState() local
1016 gl_d3d9::ConvertMinFilter(samplerState.getMinFilter(), &d3dMinFilter, &d3dMipFilter, in setSamplerState()
1019 mDevice->SetSamplerState(d3dSampler, D3DSAMP_MIPFILTER, d3dMipFilter); in setSamplerState()