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Searched refs:d3dSamplerOffset (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.cpp1002 int d3dSamplerOffset = (type == gl::ShaderType::Fragment) ? 0 : D3DVERTEXTEXTURESAMPLER0; in setSamplerState() local
1003 int d3dSampler = index + d3dSamplerOffset; in setSamplerState()
1046 int d3dSamplerOffset = (type == gl::ShaderType::Fragment) ? 0 : D3DVERTEXTEXTURESAMPLER0; in setTexture() local
1047 int d3dSampler = index + d3dSamplerOffset; in setTexture()