Searched refs:d_max (Results 1 – 3 of 3) sorted by relevance
298 const glw::GLdouble d_max = (glw::GLdouble)max; in writeToUnsignedChannel() local299 const glw::GLdouble d_value = col * d_max; in writeToUnsignedChannel()312 const glw::GLdouble d_max = (glw::GLdouble)max; in writeToSignedChannel() local313 const glw::GLdouble d_value = col * d_max; in writeToSignedChannel()376 const glw::GLdouble d_max = (glw::GLdouble)max; in write3Channel() local377 const glw::GLdouble d_value = col * d_max; in write3Channel()430 const glw::GLdouble d_max = (glw::GLdouble)max; in write4Channel() local431 const glw::GLdouble d_value = col * d_max; in write4Channel()527 const glw::GLdouble d_max = (glw::GLdouble)max; in setUnsignedRefcolour() local528 const glw::GLdouble d_value = d_max * col; in setUnsignedRefcolour()[all …]
1661 const GLdouble d_max = (GLdouble)max; in readBaseTypeFromUnsignedChannel() local1666 out_value = d_value / d_max; in readBaseTypeFromUnsignedChannel()1684 const GLdouble d_max = (GLdouble)max; in readBaseTypeFromSignedChannel() local1689 out_value = d_value / d_max; in readBaseTypeFromSignedChannel()1780 const GLdouble d_max = (GLdouble)max; in read3Channel() local1783 out_value = d_value / d_max; in read3Channel()1847 const GLdouble d_max = (GLdouble)max; in read4Channel() local1850 out_value = d_value / d_max; in read4Channel()1909 const GLdouble d_max = (GLdouble)max; in writeBaseTypeToUnsignedChannel() local1910 const GLdouble d_value = value * d_max; in writeBaseTypeToUnsignedChannel()[all …]
1177 int d_max = (M + N) / 2 + 1; in compute_middle_snake() local1178 for (int d = 0; d <= d_max; ++d) in compute_middle_snake()